![]() ![]() On the Premium/LE, the final Slimer shot might be on the right loop with Slimer in the Ecto Goggles. Cleaning up all of the slime will qualify the Super Jackpot shot. Hitting Slimer will also slime one shot on the playfield by turning its insert green. Shoot him three times to defeat him and light the Scenes at the three major shots. Shoot the center target once, and Slimer will lower onto the playfield (note - depending on code revision, the center target may need to be shot more than once). Shoot the Gozer shot behind Slimer to collect a maximum 14m point hurry-up. Hit the captive ball to build up an award, then shoot the scoop to collect it and end the mini-mode. Librarian mini-mode (if you already played Spooked Librarian).Increase the hurry up value at any time by shooting the Terror Dog target or the Gozer target. Shoot the terror dog target next to the right ramp or the right ramp itself to collect a hurry-up with a base value of 4 million. If one is defeated and the other is not collected within 10 seconds, the other Scoleri Brother will re-appear. Shoot both of the targets to light three Super Jackpots. ![]() Shoot the captive ball once to qualify the feature on the next shot for 10 seconds, and then shoot again to start one of the features. Shooting the right captive ball lights several features.
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